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Soundability Lab

Transforming the Human Experience of Sound

About us

We are an advanced Human-Computer Interaction research lab in the Computer Science and Engineering Department at the University of Michigan. Our mission is to redefine hearing as a programmable, editable, and hyperpersonal experience—not a fixed sense, but a customizable interface between humans and their world—much like how web design lets us program, rearrange, and personalize visual elements.

We design human-centered AI systems that empower people to shape how they hear, perceive, and interact with sound. Our research spans accessibility, healthcare, and entertainment domains, with current projects including editable digital media soundscapes, relational audio tools for cross-neurotype communication, and adaptive hearing systems for clinical environments.

Accessibility is a core driver of our work. We view sound personalization not just as a convenience, but as a powerful way to make sound more inclusive and equitable. This includes developing systems for real-time audio captioning, enabling users to edit or customize captions, and creating tools that translate sound into formats tailored to individual sensory and cognitive needs.

We focus on accessibility because it is the entry point to future interfaces. Communities that rely on captioning, sensory augmentation, or neurodivergent-friendly tools are often the earliest adopters of new technologies. By designing for these users, we uncover what's next for everyone.

Our work is already making real-world impact. The SoundWatch app for sound awareness on smartwatches has over 4,000 downloads. Our indoor navigation system for visually impaired users has been used more than 100,000 times in museums across India. Our clinical communication tools are being deployed at Michigan Medicine. A feature we pioneered for people with paralysis is now built into every iPhone, and our work has directly influenced real-time captioning tools at Google.

These outcomes are made possible by our lab’s deeply collaborative, community-centered research. Our team includes HCI and AI researchers working with healthcare professionals, neuroscientists, engineers, psychologists, Deaf and disability studies scholars, musicians, designers, and sound artists. We partner closely with community members, end users, and organizations to tackle complex challenges and turn ideas into meaningful, trusted technologies.

Looking forward, we imagine a future of auditory superintelligence—systems that don’t just support hearing, but expand it. These tools will filter, interpret, and reshape soundscapes in real time, adapting to our needs and context. From cognitive hearing aids to sound-based memory support and emotion-aware audio companions, we aim to make hearing a fully customizable experience.

Explore our projects below—and get in touch if you’re interested in working with us.

Recent News

Oct 28, 2026: Dhruv Jain is giving a keynote at DCASE 2026 in Boston, entitled "Beyond Accuracy: The Human Side of Sound AI"!
Oct 9, 2026: PreView, on rehearsing real routes in VR with low vision, accepted as a poster to UIST 2026!
July 14, 2026: SoundTrace, our work on real-time sound recognition with temporal context and episodic memory, accepted in IMWUT!
Apr 30, 2026: Our mixed-methods study on noise, hearing, and communication in the operating room published in Otolaryngology-Head and Neck Surgery!
Mar 2, 2026: RAVEN accepted at CHI 2026!
Jan 15, 2026: Our pilot study on medical caption technology for physician-patient communication published in JMIR Rehabilitation and Assistive Technologies!
Oct 26, 2025: RAVEN demo received the Best Demo Award at ASSETS 2025! Congrats, Xinyun and team!
July 14, 2025: New funding alert! Our OpenAI NextGenAI proposal on rich auditory scene awareness ($50,000) has been funded!
Aug 26, 2025: Best paper honorable mention for CARTGPT at ASSETS 2025!
Aug 14, 2025: Three demo papers accepted to ASSETS 2025: RAVEN, EvolveCaptions, and CapTune!
Jul 7, 2025: Our work on sound personalization for digital media accessibility has been accepted to ICMI 2025!
Jul 3, 2025: Three papers on improving DHH accessibility accepted to ASSETS 2025: SoundNarratives, CapTune, and CARTGPT! See you soon in Denver.
Jun 7, 2025: Our work on designing an adaptive music system for exercise has been accepted to ISMIR 2025!

Our Team

Headshot of Dhruv Jain
Dhruv "DJ" Jain

Dhruv "DJ" Jain

Assistant Professor, Computer Science & Engineering (Lab head)
Headshot of Jeremy Huang
Jeremy Huang

Jeremy Huang

PhD Student, Computer Science & Engineering
Headshot of Xinyun Cao
Xinyun Cao

Xinyun Cao

PhD Student, Computer Science & Engineering
Headshot of Sidharth
Sidharth

Sidharth

PhD Student, Computer Science & Engineering
Headshot of Sarah Hughes
Sarah Hughes

Sarah Hughes

Medical Student, Michigan Medicine
Headshot of Devin McCaslin
Devin McCaslin

Devin McCaslin

Professor and Chief of Audiology, Michigan Medicine (Collaborator)
Headshot of Michael M. McKee
Michael M. McKee

Michael M. McKee

Professor of Family Medicine, Michigan Medicine (Collaborator)

Alumni

Headshot of Liang-Yuan Wu
Liang-Yuan Wu

Liang-Yuan Wu

MS Researcher, CSE (now at NYU)
Headshot of Alexander Wang
Alexander Wang

Alexander Wang

Visiting Researcher, CSE (now at CMU)
Headshot of Hriday Chhabria
Hriday Chhabria

Hriday Chhabria

Undergraduate Student, CSE (now at UCSD)
Headshot of Hanlong Liu
Hanlong Liu

Hanlong Liu

Undergraduate Student, CSE (now at Georgia Tech)
Headshot of Yuni Park
Yuni Park

Yuni Park

Undergraduate Research Assistant, CSE (now at Orchid)
Headshot of Andy Jin
Andy Jin

Andy Jin

Undergraduate Student, CSE (now at USC)
Headshot of Reyna Wood
Reyna Wood

Wren "Reyna" Wood

Undergraduate Student, CSE (now at Clemson)
Headshot of Emily Tsai
Emily Tsai

Emily Tsai

Masters Student, School of Information (now at Google)
Headshot of Mansanjam Kaur
Mansanjam Kaur

Mansanjam Kaur

Masters Student, School of Information
Headshot of Yifan Zhu
Yifan Zhu

Yifan Zhu

Masters Student, CSE
Headshot of Andrew Dailey
Andrew Dailey

Andrew Dailey

Undergraduate Student, CSE
Headshot of Rue-Chei Chang
Rue-Chei Chang

Rue-Chei Chang

PhD Student, Computer Science & Engineering
Headshot of Anhong Guo
Anhong Guo

Anhong Guo

Assistant Professor, Computer Science & Engineering (Collaborator)
Headshot of Andrew Begel
Andrew Begel

Andrew Begel

Associate Professor, Carnegie Mellon University (Collaborator)
Headshot of Raja Kushalnagar
Raja Kushalnagar

Raja Kushalnagar

Professor, Gallaudet University
(Collaborator)

Publications

We publish our research work in the most prestigious human-computer interaction and accessibility venues including CHI, UIST, and ASSETS. Eleven of our articles have been honored with awards.

A CART writer transcribing captions using a stenograph which are displayed on large screen in the background.
AWARD

CARTGPT

Realtime CART Captions Correction Using LLMs
(Best paper honorable mention)
ASSETS 2025: PAPER
Snapshot of the system worflow of RAVEN.
AWARD

RAVEN

ASSETS 2025 (Demo): PAPER | VIDEO
A snapshot of a CART real-time captioning being broadcasted on an open screen.
AWARD

CARTGPT - Poster

ASSETS 2024 (Poster): PAPER
A user is wearing a smartwatch in front of water running down a sink. The smartwatch displays the identified sound as 'water running' with a classification confidence of 83%.
AWARD

SoundWatch Field Study

Real-World Feasibility of Sound Recognition
(Best paper honorable mention)
ASSETS 2023: PAPER | CODE
A close up shot of a person attending a 10-person video conference on a laptop.
AWARD

Classes Taught by DJ

EECS 495: Accessible Computing

This upper-level undergraduate class serves as an introduction to accessibility for undergraduate studdents and uses a curriculum designed by Professor Dhruv Jain. Students learn essential concepts related to accessibiity, disability theory, and user-centric design, and contribute to a studio-style team project in collaboration with clients with a disability and relevant stakeholders we recruit. This intense 14-week class requires working in teams to lead a full scale end-to-end accessibility project from its conceptualization, to design, to implementation, and evaluation. The goal is to reach a level of proficiency comparable to that of a well-launched employee team in a computing industry. Often, projects terminate in real-world deployments and app releases.

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EECS 598: Advanced Accessibility

This graduate-level class focuses on advances topics in accessibility including disabilty theory, user-research, and their impact on technology. Includes guest lectures by esteemed researchers and practioners in the field of accessibility.

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Lab Openings

Prospective PhD students: The lab is not recruiting PhD students for the 2027 admissions cycle. An exception may be considered only for an exceptionally strong fit with the lab’s research directions (see our research focus). Candidates who believe this applies to them may email Prof. DJ at profdj [at] umich [dot] edu with a brief description of their background, research interests, and CV.

Undergraduates/Masters students: Please complete this online intake form and we will get back to you when we have openings.